More Gene Complexity for RimWorld

Here you can download More Gene Complexity mod for RimWorld. Its full description is below. Visit our blog to find out how to install the mod.

The content of the mod has been downloaded and repackaged without any changes from the original source. We are not responsible for technical problems of the game or mod, but we guarantee the absence of malicious code

Author: Arquebus

Size (unpacked): 0.975 MB

Updated: Nov 22 @ 11:13am

Tags: Mod 1.4

Required mods: Harmony
These mods are required for the current mod to work correctly.

A mod that allows you to change the max gene complexity for the gene system introduced in Biotech, for all your powercrept needs!
By default adds a flat 5 extra complexity and sets the minimum metabolic efficiency to -10, but can be configured in the mod settings.

Note: As it stands, the hunger malus from a geneset's metabolic efficiency caps out at -5, but the geneset's metabolic efficiency can still be reduced, down to your defined min.

Github release:

Harmony patches by me, Arquebus
As always, banner art by my good friend woffleman

Historic Meming
Yes, we're aware that this mod is out before biotech, but hey, now we're futureproof.

To the how: The 1.4 unstable beta assembly contains much of the code for the new systems that will be added in biotech. We did not have early access to the Biotech expansion, nor the XMLs for it :). Just like any harmony mod; we decompiled the assembly and explored how the system functioned and created a harmony patch for it.


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