Free mods for RimWorld
In this category we have collected all the most popular mods for RimWorld. Here you can download them for free in just a couple of clicks, without registration and waiting
Tags
Miscellaneous 'CORE'
*** This mod contains various core functions for other Miscellaneous parts. ****** It must be loaded before the other parts! ***The following video shows all that Miscellaneous can add to your game:Miscellaneous Showcase by Soapie PlaysIt also comes with the following functions/items:-Colonist Keys:
Blueprints
Blueprints allow the quick construction of repetitive rooms/areas.Create blueprintUse the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be designated, and included in the blueprint. once created, a popup will appear with a default name, gi
Relations Tab
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions.In games with many faction mods or a lot of colonists, the dynamic displays may 'explode'. There's three things you can do to mitigate this proble
Animal Tab
Adds extra functionality to the Animals tabDoes not require a new save game.Can safely be enabled/disabled in ongoing saves.First released back in A12 (or was it 11?) this mod vastly improved the vanilla animals tab. Evidently, Tynan agreed and the mod is now (mostly) part of the vanilla game. I sti
Colony Manager
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.Requires a new save game.Adds a worktype, which is stored in the world, which means you need to start a new game after adding/removing this mod.Productio
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.Does not require a new save gameCan safely be enabled/disabled in ongoing saves.Shows vital medical statistics for Colonists, Animals, Prisoners, Visitors and Hostiles*.Medical care designation, including mass and
Misc. Training
This adds some training facilities:- Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task!For the alternate variant WITHOUT a training tas
ED-Embrasures
Version: 2.0.0.0Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.mdAdds embrasures for that can be shot through, while blocking passage, giving your colonists an advantage in combat.Enemies will still be able t
Misc. Robots
This mod adds some robots to buy from traders:- Haulingbot A small drone to help you hauling stuff around- Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub:https://github.com/HaploX1/RimWorld-Miscellaneous_Source
P-Music
Adds 47 new fan made music tracks to RimWorld made by me(Peppsen), ZumZum and SpacekatTommy.You do not need to make a new colony and the mod should be compatible with everything.I will most likely not add more music for this mod since I am making music for a new RimWorld inspired game called Ascent
Work Tab
Provides a vastly more customizable work tab.Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set priorities. However, when it is told to set priorities by other modded code that is not aware of t
More Trade Ships
Increases the rate at which orbital trade ships appear.Can be added or removed without starting a new game.If you are using an older version of Rimworld, you can get an older version of this mod from Nexusmods.
Glitter Tech
AboutGlitter tech adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended that you start a new world to play the full Glitter Tech experience.Using existing saves may be unstable and will be lacking the new fact
Tilled Soil
AboutSince the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too!This mod adds a new flooring; tilled soil, which is a buildable version of soil, with 200% fertility.In addition
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. Don't you think the number of ways to kill each other is too limited? I mean, grab a charge rifle is our best bet to use when we kill someone. Oh, don't get me
Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?"Adds more hairstyles for your pawns.
Expanded Prosthetics and Organ Engineering
Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!There is support for English, German, French, Spanish, Portuguese, Polish, Chinese, Korean and Russian. It will automatically detect the language of your game, you don't have to change anything.EPOE is fully compa
RT Fuse
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion.Does not require a new colony to add or remove (might throw a one-time er
Prisoner Harvesting
Updated to version 1!Version Beta 19 here.http://www mediafire com/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/fileSimple mod. Allows you to harvest any prisioner without making your colony have a mood swing, no longer you will need to re-roll a character to be able to harvest organs with the psychopa
Achtung!
❗️ Command your colonists like a boss!Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”.❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how they take job orders.In a