Free mods for RimWorld

In this category we have collected all the most popular mods for RimWorld. Here you can download them for free in just a couple of clicks, without registration and waiting

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Simple sidearms

With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details.https://ludeon.com/forums/index.php?topic=32497.0Non-steam version and old releases can be found here.https://github.com/PeteTime

Size: 1.841 MB Author: PeteTimesSix Updated: 3 Dec @ 11:25am
JecsTools

Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;;Example Mod Load OrderCoreHugsLibJecsToolsStar WarsCall of Cthulhu;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

Size: 17.866 MB Author: jecrell Updated: 28 Oct @ 8:12am
Better Workbench Management

NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod.This mod adds some some QoL features to the workben

Size: 0.395 MB Author: falconne Updated: 30 Oct @ 12:06am
ResearchPal

1.3 UPDATE PLEASE USE THE FORKhttps://steamcommunity.com/sharedfiles/filedetails/?id=2351393394Smooth painless researchThis is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupte

Size: 0.355 MB Author: Charlotte Updated: 14 Aug, 2020 @ 1:20pm
Heat Map

Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base. The gradient uses the familiar colour scheme of green being the midpoint for human comfort (in the game that's 22C / 71.6F), becoming deeper blue or red for colder and hotter rooms respectively.By d

Size: 0.307 MB Author: falconne Updated: 13 Nov, 2021 @ 10:32am
Animals Logic

Adds animal-related quality-of-life enhan—Āements.Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requires herbal medicine, may not work for mod an

Size: 0.710 MB Author: ignis Updated: 30 Nov @ 12:43am
Dubs Rimatomics

Nuclear power | Energy weapons | Nuclear weaponsWORKS WITH SAVESWORKS WITH MULTIPLAYERWIKI Take me to the wikiRimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out. The

Size: 31.636 MB Author: Dubwise Updated: 31 Oct @ 11:40am
Avoid Friendly Fire

This mod has performance issues with lost of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help.Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral pawn (taking into account miss radius). Draf

Size: 0.301 MB Author: falconne Updated: 29 Oct @ 5:20pm
[KV] Trading Spot

1.4 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2874517333A designated spot for traders to stop at.Trading Spot marker is located in the Architecture menu under MiscThis will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod

Size: 0.055 MB Author: Kiame Vivacity Updated: 1 May @ 6:57am
[KV] RimFridge

1.4: https://steamcommunity.com/sharedfiles/filedetails/?id=2878183338Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based RimFridges come in 1x1, 2x1 and 2x2 versionsW

Size: 0.614 MB Author: Kiame Vivacity Updated: 8 Jul @ 8:36pm
[KV] Show Hair With Hats or Hide All Hats

Show hair for all hats.Select which hats do hide hair from Mod Settings.Hide All Hats from Mod SettingsWill work with mods that add new hatsSupports current saves and can be removed without breaking savesHow the mod worksThis mod only tells the game when hat/hair will be drawn. If hair is being draw

Size: 10.006 MB Author: Kiame Vivacity Updated: 17 Feb @ 7:45pm
A RimWorld of Magic

Supports RimWorld versions 1.0 - 1.4This mod adds classes with unique abilities.RimWorld of Magic adds over 35 unique classes with even more available in class add-on packs. Each class has a set of unique abilities and fills specific roles (healer, offensive caster, utility, etc) and each class has

Size: 102.956 MB Author: Torann Updated: 10 Dec @ 1:25pm
RunAndGun

Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These penalties can be modified in the mod settings

Size: 42.320 MB Author: roolo Updated: 26 Oct @ 4:59am
Harvest Organs Post Mortem

Harvest Organs Post Mortem (HOPM) is now available in 1.4. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod.Supported Languages:- Simplified Chinese- French- Brazilian Portuguese- Russian- SpanishNote that the mod require a hugslib.How the mod works:After you ha

Size: 0.336 MB Author: Smuffle Updated: 22 Oct @ 9:26am
Giddy-up! Core

The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on one major aspect. Support for any animal,

Size: 31.690 MB Author: roolo Updated: 31 Oct @ 3:23am
Giddy-up! Battle Mounts

Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and HugslibThis mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the series that I hope to release in the future will

Size: 32.883 MB Author: roolo Updated: 31 Oct @ 5:14am
Giddy-up! Caravan

Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releasesDependenciesThis mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! Core -> Giddy-up! Caravan. Also make sure

Size: 24.959 MB Author: roolo Updated: 31 Oct @ 5:17am
Pick Up And Haul

"Greatest hauling mod ever" - Chicken PluckerColonists will gather stuff in their inventory, then haul it all to a stockpile.This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart and intelligent colonists can use their invent

Size: 10.974 MB Author: Mehni Updated: 20 Oct @ 12:42pm
Smart Medicine

Some smart choices and options when using medicine---"Alright, that raider base was tough, but we killed them all and we can recover here for a day""I'm going to rest until healed""I will patch up that wound for you""Good thing we brought medicine on the caravan, because this looks bad""Oh, no, I'm

Size: 0.761 MB Author: Uuugggg Updated: 1 Nov @ 10:52am
Doors Expanded

Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video:https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, flammible, and made of fabric, th

Size: 5.106 MB Author: jecrell Updated: 21 Oct @ 6:46pm