Free mods for RimWorld

In this category we have collected all the most popular mods for RimWorld. Here you can download them for free in just a couple of clicks, without registration and waiting

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Vanilla Furniture Expanded - Medical Module

1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core1.1.0 (20/02/2020): This mod is now 1.1 compatible.1.0.0a (05/05/2019): Fixed several bugs.1.0.0 (20/04/2019): ReleaseThis module is a part of Vanilla Furniture Expanded which can be downloaded below.Vanilla Furniture Expa

Size: 1.509 MB Author: Oskar Potocki Updated: 20 Oct @ 4:18am
Mortar Accuracy

Q: How is this different from vanilla Rimworld mortar accuracy?A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list belowDescriptionA collection of options to make mortars more/less accurate. Customizable in the Mod Settings menu.

Size: 1.998 MB Author: Hob Took Updated: 16 Oct @ 3:09pm
Go Explore!

Go Explore! - A new event modThis mod provides new events and exciting opportunities for exploration.Go explore ancient cities and try to capture a space ship.New EventsLost CityAn ancient city got somehow destroyed.You can travel there and loot resources and items but beware the danger!There are cu

Size: 3.828 MB Author: Albion Updated: 10 Oct @ 12:46pm
Vanilla Weapons Expanded

The patch has been provided to us and is available here:https://github.com/onigamii/VanillaWeaponsExpandedCE1.2.0 (03/08/2020): See change notes. Rebalance changes marked with red and green on weapon cards below.In my eyes, RimWorld weapon system was always in dire need of expanding. With weapons la

Size: 4.019 MB Author: Oskar Potocki Updated: 21 Oct @ 3:01pm
Vanilla Apparel Expanded

1.2.1 (25/02/2020): Formal wear now counts as royal apparel.1.2.0 (19/02/2020): This mod is now 1.1 compatible.After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and various as I would like it t

Size: 35.269 MB Author: Oskar Potocki Updated: 28 Oct @ 1:10pm
Vanilla Armour Expanded

See change notes for details.Added Siegebreaker (former Heavy Marine) and Trooper armors as well as their prestige variants:Thanks Avery, Logger and Chowder for help!We can all agree that in vanilla game, the peak of technological progress is a set of power armor. The way to get there? Through Flak

Size: 7.085 MB Author: Oskar Potocki Updated: 21 Oct @ 3:00pm
[1.3] Vanilla Animals Expanded — Cats and Dogs

1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled.1.0.0 (03/08/2019): ReleaseIt always baffled me, and probably most of you, that some domestic animals (dogs, I’m looking at you!) are actually categorised into several breeds, each with somewha

Size: 2.813 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:44pm
[1.3] Vanilla Animals Expanded — Arid Shrubland

1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather.1.0.0 (17/08/2019): ReleaseA giraffe is probably the most recognizable african animal. For some reason, it’s not in the vanilla base game, and your african tribe immersion is forever ruined. Crocodiles can never hunt

Size: 21.638 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:42pm
Vanilla Furniture Expanded - Security

Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you.1.3.0 (14/07/2021): Now introducing:Oh, and 1.3 update!This module is a part of Vanilla Furniture Expanded which can be

Size: 34.644 MB Author: Oskar Potocki Updated: 20 Oct @ 4:20am
SRTS Expanded

Short Ranged Transport ShipsThese are tiered, flying ships with very specific roles. They can load people and cargo and bring it somewhere else -- potentially a very long distance, and back again. These act like drop pods, but are not one use -- when you bring it back home you choose where to land a

Size: 23.309 MB Author: NECEROS Updated: 16 Aug, 2021 @ 12:46pm
[1.3] Vanilla Animals Expanded — Desert

1.0.0 (30/08/2019): ReleaseNo animal mod, or in this instance, mod series, can be complete without Lions. This mod, albeit being smaller to not overpopulate the desolate deserts of the planet, contains some of the most popular and requested - and dangerous - animals that can most often be found in t

Size: 0.801 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:44pm
[1.3] Vanilla Animals Expanded — Extreme Desert

1.0.0 (30/08/2019): ReleaseCreating an animal pack for the extreme desert was tricky - I didn’t want to take away from the challenge this biome provides - the animals that reside here are supposed to be tough, scarce and difficult to kill. This mod adds 2 new venomous animals, both heavily request

Size: 0.592 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:45pm
Character Editor

last update: v1.4.1234 build on 2022-12-30 for RimWorld v1.4.3580Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns)MOD FEATURES• editor for pawns on map and for crashlanding• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, pa

Size: 6.258 MB Author: VOID Updated: 30 Dec @ 5:26pm
Vanilla Furniture Expanded - Production

1.1.0 (24/02/2020): We are now 1.1 compatible.1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves.1.0.1 (04/10/2019): Fixed the bills not being worked.1.0.0 (04/10/2019): ReleaseThis module is a part of Vanilla Furniture Expanded which ca

Size: 3.033 MB Author: Oskar Potocki Updated: 20 Oct @ 4:20am
Auto-Cut Blight

Automatically designate blighted plants to be cut.Only acts on blight spread, so it won't help you if you already have a blight. Use Allow Tool for that. Thanks to UnlimitedHugs. Allow Tool's source is what I used to figure out job orders.UPDATE: Added a blight cutting job that has a higher priority

Size: 0.615 MB Author: Razor 2.3 Updated: 21 Oct @ 9:28pm
Vanilla Hair Expanded

1.2.0 (17/05/2020): Fixed label length issue.1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience.We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This mod is our attempt at f

Size: 6.772 MB Author: Oskar Potocki Updated: 28 Oct @ 6:26am
[1.3] Vanilla Animals Expanded — Tundra

From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals ExpandedTundra biome always felt devoid of any actual unique animals. With this module, we have introduced Musk oxen and a moose - a beautiful symbol of Canada, which can be milked every couple of days just like an

Size: 2.738 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:48pm
[1.3] Vanilla Animals Expanded — Ice Sheet

From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals ExpandedWhat this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite difficult as the biome itself hardly supports any plant life - and whilst I can feel free to add animals, they need

Size: 11.942 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:46pm
[1.3] Vanilla Animals Expanded — Boreal Forest

From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals ExpandedBoreal forest is a biome drastically needing some new, unique animals. With this module, you can see famous american black bears - smaller cousins of the grizzly bears, as well as arctic coyotes and tiny ott

Size: 1.520 MB Author: Oskar Potocki Updated: 14 Jul, 2021 @ 12:43pm
Vanilla Weapons Expanded - Quickdraw

Built into CE.1.2.0 (03/08/2020): 1.2 Update.Vanilla Weapons Expanded - Quickdraw is an addition to a popular Vanilla Expanded mod series, adding four new quickdraw weapons. These firearms allow you to quickly respond to sudden enemy encounters, as special plasteel alloys allow you to reduce the aim

Size: 1.038 MB Author: Oskar Potocki Updated: 20 Oct @ 4:12am