Extended Traits for Stellaris

Here you can download Extended Traits mod for Stellaris. Its full description is below. Visit our blog to find out how to install the mod.

The content of the mod has been downloaded and repackaged without any changes from the original source. We are not responsible for technical problems of the game or mod, but we guarantee the absence of malicious code

Author: r-M

Size (unpacked): 0.086 MB

Updated: 13 Jun, 2019 @ 5:17pm

Tags: Balance Species

This mod adds over 20 additional species traits to select from, as well as 6 additional ruler and governor traits that your Empire rulers can spawn with.

Featured in SirTristan's Stellaris Mod Spotlight #3.

Compatibility
This mod should be compatible with most mods and it does not modify any vanilla files. Any issues with compatibility are not the result of this mod.

Language Support
English by r-M
German (included) translation by Revan, or translated mod by dragonaf available here.
French (partial) (included) translation by Jaguar_Flemmard.
Russian (included} translation by KRONUS.

New Species Traits:

Dim
Cost: -1
  • -5% to all scientific research
Inept
Cost: -2
  • -10% to all scientific research
Urban
Cost: -2
  • -20% to food production
Indulgent
Cost: -1
  • -10% to energy production
Content
Cost: -2
  • -15% to mineral production
Valiant
Cost: 2
  • Army Morale +20%
  • Army Damage +20%
Craven
Cost: -2
  • Army Morale -20%
  • Army Damage -20%
Conservationists
Cost: -3
  • Clear planet tile blocker cost +50%
  • Clear planet tile blocker speed +75%
  • Terraforming cost +25%
  • Colony development speed -10%
Deliberators
Cost: 2
  • Monthly influence +1
Virtualists
Cost: -2
  • Monthly influence -1
Delicate
Cost: -1
  • Defense army health -30%
  • Defense army damage -30%
Very Weak
Cost: -3
  • Army damage -40%
  • Army health -25%
  • -15% to mineral production
Incompetent Engineers
Cost: -1
  • -15% to engineering research
Incompetent Physicists
Cost: -1
  • -15% to physics research
Incompetent Sociologists
Cost: -1
  • -15% to sociology research
Politically Adept
Cost: 1
  • +1 max rivalries
  • -25% influence cost for diplomatic actions
  • 25% increased trust growth
Natural Architects
Cost: 1
  • Building time: -5%
  • Building cost: -10%
Incompetent Architects
Cost: -1
  • Building time: +5%
  • Building cost: +10%

New Ruler Traits:
Veteran Politician
+20% Influence

Scientific Mind
+5% to all research speed

Visionary
+15% planet border radius

New Governor Traits:
Energetic Encourager
-15% pop growth time

Apathetic - Acquired trait
-5% pop happiness
-10% energy production

Inspiring Leader
+5% pop happiness
+5% pop war happiness
-10% pop ethic shift

Thanks to Havelok for some of the trait ideas. Thanks to Chilla for getting Empire modifiers working.

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