New MegaStructure: Mega Shipyard (2.0) for Stellaris

Here you can download New MegaStructure: Mega Shipyard (2.0) mod for Stellaris. Its full description is below. Visit our blog to find out how to install the mod.

The content of the mod has been downloaded and repackaged without any changes from the original source. We are not responsible for technical problems of the game or mod, but we guarantee the absence of malicious code

Author: DrBLOOD95

Size (unpacked): 0.227 MB

Updated: 27 Apr, 2021 @ 2:08pm

Tags: Gameplay Spaceships Events Military

Compatible with 3.0.X ✔️


The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate.
I am aware that Stellaris has done their own shipyard, but I am not going to remove that one since it's an old version from 1.7. That one is of course more powerful than the vanilla one from Stellaris so if you are looking for a true powerful megashipyard you have come to the right place.


For a cost of 20000 alloys, 300 influence, an upkeep of 100 energy, 100 minerals and 1 influence and a build time of 3 Years. You will get access to that powerful shipyard. First of you must unlock it's technology which will be available after researching battleships, citadels and mega engineering. Once the technology is researched you will be able to put tha megastructure almost everywhere in your territory. But take in note that the system must have at least a starbase with a shipyard.

Once constructed the mega shipyard will provide an output of 125 engineering research per months as well as an amazing boost of 750 slots in the naval capacity and 150 slots in the fleet command capacity.

Then when it is done you will have to select from the available starbase in the buildings the mega shipyard uplinkg which will provides the features of the structure directly into your starbase, here are the following advantages:

. +30 Shipyard Capacity
. +300% Ship Build Speed
. -33% Ship Build Cost
. -50% Upkeep for every ship in the system.


- That mod should be compatible with multiplayer.
- Mod compatible with old saves.
- No files were replaced so that mod should be compatible with anything.
- AI should be able to construct it as well.
- Any ship comming from other mods will work properly with that shipyard.