Free mods for Stellaris
In this category we have collected all the most popular mods for Stellaris. Here you can download them for free in just a couple of clicks, without registration and waiting
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**ST: New Horizons Music
2.6.* Compatible - Every Version CompatibleWorks as Standalone too Mainmod-Page here.This mod contains just MusicOfficial ST: New Horizons Mods ST: New Horizons Mainmod ST:New Horizons Borg UI ST:New Horizons Romulan UI ST:New Horizons Klingon UI ST:New Horizons LCARS UI ST:New Horizons Do
APSR: Anomalies, Planetary and Space Resources
Does the galaxy seem boring and monotonous?Are the planets different from each other?Do you want variety?Then you found what you need!This modification adds 24 special, unique planets to the game. On each such planet there is a planetary deposit that exists in the galaxy in a single copy. Using this
【停止更新】Real Space chinese patch
退坑RS系列模组的汉化已经由鸽组接手,指路: https://steamcommunity.com/sharedfiles/filedetails/?id=2812925242
Battle Debris - Starship Graveyards
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight.This may lag your game a bit in systems with large debris fields, but the debris gradually disappears over the years
Stellaris Enhanced Sound Project
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile therehttps://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categoriesNote : The soundcloud does not includes Apoc Titan or Fallen Titan sounds or npc weapons atm. But they
Just More Flags (Achievement Compatible)
Features: 93 Emblems & 25 Flag PatternsThis mod adds a variety of new emblems and flag patterns for use with your custom empires in a slightly different style than the stock options. The included emblems are a monochrome white, similar to what you see on the galaxy map, rather than the standard
Immersive Galaxy - Planet Variety, 4K (2/2)
Cloud mod REQUIREDThis is the part 2 (of 2) of the 4K planet pack.Stellaris can't upload any mod > 2Go without corrupting it, and 4K pack being ~ 4Go, so this split was a necessity. Please subsribe this mod alongside the part 1 and the clouds mod, failure to activate all of these 3 mods together
Classic Advanced Ascension
Support 3.2Added advanced ascension to all vanilla ascensionThe maintenance of this MOD has been taken over by 史黛拉芮丝の鼬子, no additional changes will be addedIf you need this MOD Remake VersionCompatibility:①Most Ascension MODs and tradition MODs are compatible②No changing the UI,
Ancient Cache of Technologies
IntroductionAncient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered.The Fallen Empires thought they mastered the Enigmatic Pow
!-Starbase - Extended-!
Compatible with 3.0.X ✔️INTRODUCTIONHey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place.FEATURESHere the goal is to make the Starbase as much important as a Colony. With some editing o
Technology Ascendant
Dynamic ResearchHave you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds twelve breakthrough technologies, one for each specialization (particles, materials, bio
ASB Addon: More Particles
Compatible with Stellaris V3.6+This mod Increases the allowed observable weapon particles (vannila hides them) to an UNLIMITED amount.Have you ever seen a weapon fire but noticed it did not produce a laser beam, plasma ball, hit effect or muzzle flash?That is because Stellaris has a maximum cap for
Ancient Cache of Technologies : Secrets Beyond The Gates
This mod is updated to work in 3.4, but the story, mechanics and stuffs are not yet adjusted properly. Use as your own risks!Ancient Cache of Technologies : Secrets Beyond the GatesI was pretty sure I fixed the description, but it seems to have revert.Oh well, heres the short summary1. Adds Outer Ga
Ancient Cache of Technologies: Override
IntroductionThis override patch intends to improves both the Fallen Empire, certain leviathans that are based on precursos and especially, crisis factions to be more challenging when using ACOT.The Override also functions as the compatibility hub for all mods that are generally associated with the
Quadrant Fixed
Adds slowly rotating rings that make the galaxy just a bit more sexy.Works on any graphical settings.Achievement-compatible, standalone.Originally created by Dwaine:https://steamcommunity.com/sharedfiles/filedetails/?id=1445669234I fixed a few of the biggest issues, so now the rings don't disappear
Softer Hyperlanes
Makes hyperlanes more transparent the farther they are from the center.This way they are bright enough in the core but not too bright in darker areas.Also changes the color to white.Compatible with achievements.Blue version: https://steamcommunity.com/sharedfiles/filedetails/?id=1512265691
Light Borders
Makes borders more transparent and thin.Achievement-compatibe.The mod also:- removes star pins- slightly raises borders- doesn't highlght borders under nebulasAlternative versions:- with star pins: https://steamcommunity.com/sharedfiles/filedetails/?id=2098862918- with swapped colors: https://steamc
Pinwheel Galaxy
Play in a real galaxy, Messier 101, or the Pinwheel.Achievement-compatible.Mod adds:- background texture visible from the start of the game- dust texture- golden nebulas- subtle particle effects in the core and the middle of the galaxyPurple version:https://steamcommunity.com/sharedfiles/filedetails
Job Descriptions (Achievement OK)
Is in the base game now, but this provides context for base individual job consumption and productionThis mod adds the base resource consumption and production created by jobs in buildings. It does not include modifers or bonuses from traits or civics.If anything is incorrect or missing, let me know
Extra Ship Components 3.0 [2.3.3]
Extra Ship Components 3.0 : Stellaris 2.3.3 versionOther mod versions:- Stellaris 1.9: Extra Ship Components 1.9.- Stellaris 2.2: Extra Ship Components 2.0.- Stellaris 2.4+: Extra Ship Components 3.0 - ."Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanc