ADVANCED UBOAT TYPE IX U-162 (Diesel/Electric) for Stormworks: Build and Rescue
Here you can download ADVANCED UBOAT TYPE IX U-162 (Diesel/Electric) mod for Stormworks: Build and Rescue. Its full description is below. Visit our blog to find out how to install the mod.
The content of the mod has been downloaded and repackaged without any changes from the original source. We are not responsible for technical problems of the game or mod, but we guarantee the absence of malicious code
Author: Lucchesi
Size (unpacked): 4.987 MB
Updated: 16 Dec, 2018 @ 9:56am
Tags: Vehicle Rescue Sea Exploration Creative Advanced Underwater Wip v0.5.7
German submarine U-162 was a Type IX Diesel/Electric U-boat of Nazi Germany's Kriegsmarine during WW II.
She was ordered on 25 September 1939 and was laid down on 19 April 1940 at Deutsche Schiff- und Maschinenbau AG, at Seebeck Yard in Bremerhaven, Germany, as yard number 701. She was launched on 1 March 1941 and commissioned under the command of Korvettenkapitän Jürgen Wattenberg on 9 September of that year.
Fully submersible and stable
One person alone can barely operate it, I'd recommend at least two.
USER'S REVIEWS:
"I just hit a reef, im in the ocean floor. My starboard electronics had failed. Luckily, im in the control room, atleast for a while. Starboard side is totally flooded. Gonna say it, this is right now makes me uneasy." - ✪ snowmobiili_xd
"Great Uboat! Loading the torps and firing them was very rewarding!" - Pg109
FEATURES:
BOW, HULL, SADDLES and STERN ballast tanks.
Maintenance Hatches
Anchor (on a 100m chain)
Flood Alarm
Emergency Water Pumps
Two (2x) functional Diesel engines
One Electric Engine
Refuel hose behind the conning tower
Two functional torpedos and tubes
Fully functional snorkel
CONTROLS:
W = Pitch Nose Down
S = Pitch Nose UP
A = Rudder Left
D = Rudder Right
Left arrow = Roll Port
Right arrow = Roll Starboard
INSTRUCTIONS:
a) ENGINE START UP
1) Get in the ship and go down to the control room.
2) Head to the electric room on the aft section of the hull
3) Turn all the breakers on in this order: PORT BATTERY, STARBOARD BATTERY, MAIN BREAKER, ENGINES then the rest of them.
3) Head to the transmission room (last room) and make sure everything is disengaged.
3.a) Make sure the "Diesel Engage" and "Propellers Engage" are set to ZERO on the panel
4) Head to the diesel room.
6) Sit on the chair facing the portside panel
6) Turn on the Intake Valve, Fuel Valve and Fuel Pump
6.a) Turn both engines Main Sys and Main Engine breakers
7) Seth both ENG1 and ENG2 throttles to 80%
8) Hold START ENG1 or START ENG2 until you hear it cranking alive
9) Check for RPM (normal stable around 900 RPM) (as in v0.4.21)
10) Check for both Engine's temperatures (normal around 50-100ºC)
B) ELECTRIC SYSTEMS START UP
1) Head for the Electric Room
2) Check battery levels at the dials
3) Check battery load at the digital dials
3.a) Each battery stack is handled individually
3.b) This means you can opt using only port or starboard battery as you wish
4.c) You can check each battery stack's current CHARGE and LOAD at its respective dials
4.d) Positive numbers on the LOAD dial indicate your battery charge is being drained, be wary)
4.e) Negative numbers on the LOAD dial indicate your battery is being charged by the alternator)
c) TAKE OFF PROCEDURE
1) Assume the helm and make sure there is no curret trim
2) Head to the Transmission Room (aft section)
2) On the panel:
2.a) set ENGAGE DIESEL to 0%
2.b) set Engage Alternator to 100%
3) Head to Diesel Room
3.a) Set Both engine's throttle to 0.27
4) Head to Electric Motor Room
4.a) Turn Electric Engine Breaker ON
4.b) Set Electric Motor throttle to 0.28
5) Head to the Transmission Room
5.a) Set Engage Electric to 100%
6) On the same panel, set ENGAGE PROPELLERS as desired until you done maneuvering out of the pier
4) For ship controls, check above
5) Set ENGAGE PROPELLERS to 0%
6) Press the CRUISE button on the right side of the panel
7) Slowly increase ENGAGE PROPELLERS (Check the dial for the ship current speed)
8) On the Diesel Control Panel, reduce throttle to around 25-30% for optimal fuel efficiency cruise
D) DIVING PROCEDURE
1) Check you "Depth & Ground Dist." gauge on the left side of the main panel
1.a) White tape is your depth from 0 to 80 and the Red Tape is the ground distance from surface from 0 to 80)
1.b) If the White tape touches the Red tape, it means your are touching the ground
2) Make sure you have enough room for a dive.
D.1) PERISCOPE DEPTH (SNORKELING)
1) Head to the Diesel Room
2) On the right side of the chair set max position for INTAKE and EXHAUST Snorkels
2.a) Press "Alternate Snorkel Valves"
3) Head back to the Control Room
3.a) Make sure both conning tower's (and torpedo room's) hatches are closed shut;
4) Flood Both Saddles Tanks and Hull Ballast
5)Assume the HELM
6) Set pitch to 35% NOSE DOWN (Alt+W for nose down, Alt+S for nose UP)
7) Engage Dive Stabilizer
8) Pay close attention to your Artifical Horizon and Depth indicators
9) Safe/Stable depth for snorkeling is between 10 - 11 meters
10) Stabilize the depth using trim
D.2) BELOW PERISCOPE DEPTH (ELECTRIC ONLY)
1) Head back for the DIESEL ROOM
2) On the panel, turn both Engines's breakers OFF
3) Close both engines's throttles
4) Turn of the fuel pump
5) Close both intake and fuel valves
E) SURFACING PROCEDURES
1) Apply 1/2 Throttle
2) Drain Bow Ballast and Saddle Tanks
3) Slightly Trim Nose up
4) Watch and observe your Artificial Horizon and Depth indicators
5) Climb until your depth indicator reachs "0".
6) Drain ALL ballast tanks.
7) Toggle "Dive Estabilizator" OFF
F) TORPEDOS
* NOTE * Loading the Torpedos is hard as ****, as it should, I loaded them myself tens of times, so don't come back crying just because you couldn't. It's supposed to be hard. If you want it easy, there're plenty of arcade submarines around workshop, this boat was designed with and for suffering
1) Open TUBE1 or TUBE2
2) Load the desired torpedo in the desired tube
3) Open Outter Shell
4) Turn the Key on the back side of the torpedo, close to the propeller
5) Quickly close the selected TUBE
6) Open the Torpedos Launch Door
AFTER LAUNCHING
1) Close Torpedo's Launch door
2) Close outter shell
3) Drain tubes
EMERGENCIES
Being torpedoed is not something you'll have to worry about for now, but accidents happens and it wouldn't be the first time this sub got some water in the wrong side of it. Here's what to do in case you see yourself in a grim situation.
As soon as the bright orange lights starts blinking and the mildly annoying alarm starts to sound, make fast work of closing those ALL HATCHES.
There's a BLUE panel on the port side of your control room. On this panel you have control of ALL the hatches and emergency pumps of your U-BOAT. But before you start reading gauges looking where you messed up, CLOSE ALL THE HATCHES IMEDIATELY by using to button on the lower row of the panel.
Now, you are sealed inside of this old metal tube going straight to the bottom of the ocean in a alarmingly fast speed, but don't worry, isn't like you are going to cross your crush depth, I built this beauty like a marvel.
Now, there are a number of emergency pumps in each individual room up, so drag your clumsy inept sailor's bottom to panel and start pumping, but be advised, this is a small pump, it doesn't have enough PSI to pump the water outside, so it'll pump the water into your hull ballast tank. Make sure the Hull ballast is empty or it just wont do any good.
Now, you probably started to notice the alarm is getting fader and fader by the time and the lights are starting to blink and dimmer out as a small annoying light indicator started to blink by the left side of the BATTERY CHARGE dial by the helm... Well, if you didn't drain all your damn batteries out just yet, I have good news for you, there's a yellow breaker by that same light. It will connect some emergency batteries I put in there for you, but don't turn it just yet, make sure you disengage one of the battery stacks before turning it on, otherwise it'll just split its charge and you'll end up feeling awfully dumb as your pumps still don't have enough juice to pump your ballasts empty... But don't be sad, in time, all of your batteries will die and your hatches wont be enough to stop that crushing, cold black water to rush in and kill you in a violent silent death...